Unity asset download stuck windows 10






















Hint: You can notify a user about this post by typing username. Welcome to Unity Answers The best place to ask and answer questions about development with Unity. If you are a moderator, see our Moderator Guidelines page. We are making improvements to UA, see the list of changes. Follow this Question. Answers Answers and Comments 4 People are following this question. Joined: Jan 12, Posts: I have the same problem, I've tried with I'e tried reinstalling several times as well as turning off the firewall and still doesn't work.

Has anyone resolved it? MKFusion , Jan 15, I seem to have found my problem. I had in my router set a url filter for certain sites. One of them was specifically marked as https As soon as I removed that, it works. Joined: Feb 24, Posts: 5. I am having the same issue on: Fedora 30 5. Login Create account. This site uses strictly necessary cookies. More Information X. Ask a question. Same issue here Ignore the post repeating 2 times, it kinda glitched.

I'm having the same issue, anyone has a solution?? Just in case Whatever happens to my system drive I do not want to affect my working assets! Allow me to keep it elsewhere!!!! Lorrak , Mar 14, Joined: Apr 26, Posts: We can no longer use Unity because of this issue that hasn't been solved for years.

We know that a Symlink may do the job, but's it's not a clean way. Unfortunately we will have to move on Joined: Aug 8, Posts: 4, APSchmidt , Apr 11, Westland likes this. Joined: Apr 22, Posts: 1. I've been building up a library of assets from the asset store for a collaborative game I'm developing, but I'm sorry this is a deal-breaker for me. Seriously, most PC users will have a dedicated OS drive these days and forcing us to store all our assets on that drive is ridiculous.

Condemned75 , Apr 30, Joined: Apr 18, Posts: 2, I actually did that back in when i was running out of space and discovered this issue. Been working fine for 3 years. Honestly, until Microsoft deals with the core problem like Linux has, which is probably coming, basically zero drive letters, just folders and drive space allocated to those folders regardless of physical storage medium, this will always pose some problem from app to app.

Would be nice to see this in version 3k or some high level in the next decade, but honestly do not hold your breath.

It might be extremely easy to program, maybe 10 minutes tops of code change, but its not on there roadmap which means 10 minutes or 10 years, its about the same time. Joined: Dec 10, Posts: Come on guys. I know this isn't "high priority", but it really is basic application functionality that we shouldn't have to ask for in the first place.

Joined: Mar 29, Posts: 2. Very frustrating. Also, quite creative use of npm. Joined: Dec 14, Posts: Last edited: Jun 12, Joined: Jun 18, Posts: 1. I have a feeling there's some kind of configuration file somewhere we can edit to make this change ourselves, does anyone with a deeper knowledge of how Unity works have any ideas to that end?

Joined: Apr 17, Posts: 9. The irony in all this is I'm sure a good chunk of revenue comes from asset store purchasers, so the people most impacted by this are actual revenue streams for the firm. This is absolutely ridiculous. MagiJedi , Jul 6, Joined: Jan 11, Posts: 1.

JeffNyman , Jul 13, Joined: Dec 13, Posts: Joined: Jun 16, Posts:



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